For Players

What to Expect

Everything you need to know before joining the invasion.

I Want You to Enlist Now - Recruitment Poster

Your Character

Level

7

Sources

Official 5e content including Unearthed Arcana, Tasha's, Tal'Dorei, and Wildemount

Creation Method

Point buy preferred

Setting

Sword Coast, late 1480s DR

Bring a character ready for war. This is a military campaign—your character has joined the Adventurers' Alliance to liberate Amn. They should have a reason to fight.

If you don't have a character or need help building one, let us know when you sign up. We can help you create something that fits the campaign.

Character Tips

  • Combat will be frequent—bring something that can hold its own in a fight
  • Teamwork matters—consider how you'll support your party
  • Have a backup plan if your main abilities are countered

What to Bring

Required

  • Your character sheet (paper or digital)
  • Dice (or a dice app)
  • Something to write with

Recommended

  • Snacks and drinks
  • A mini or token for your character
  • Spell cards or quick reference sheets

How It Works

This is a multi-table event. Multiple groups will be playing simultaneously, each in a different theater of the war. What happens at your table affects the others.

You'll choose a theater when you sign up. Each theater has different objectives and a different tone—pick the one that sounds most exciting to you.

The Theaters

⚔️

Juno Beach — General Assault

Brutal beach landing. High action, high stakes.

☄️

Gold Beach — Siege Train

Protect critical siege engines under fire.

🌀

Watch Tower — Portals & Bridges

Behind enemy lines. Tense and tactical.

🐦‍🔥

Contested Airspace — Sky Control

Aerial combat. Fast and cinematic.

Tone & Expectations

This is a war story. Expect combat, tension, and real consequences. Not everyone makes it home from the beach.

Your actions matter. If your table succeeds, other tables benefit. If you fail, the pressure increases everywhere. Play like the fate of Amn depends on you—because it does.

Come Ready To

  • Work with your party toward a common goal
  • Make bold decisions under pressure
  • Embrace both victory and setbacks as part of the story
  • Have fun storming the coast

Frequently Asked Questions

Do I need to bring a pre-made character?

Yes, please come with your character ready to play. If you need help building one, reach out when you sign up and we'll help you create something that fits.

What's the setting?

The Forgotten Realms, specifically the Sword Coast, during the late 1480s to mid-1490s DR. The kingdom of Amn has been captured by enemy forces, though pockets of resistance remain. Your character has joined the Adventurers' Alliance to liberate the region.

Who decides what happens during the game?

Although everyone is participating in a massive campaign, you engage primarily with your DM. They'll guide you through shared objectives and decide what happens, what enemies you face, and whether you succeed.

What tools can help me build my character?

D&D Beyond is a useful website and app for building and playing your character. It handles the math and keeps everything organized.

Ready to Fight?

Pick your theater and join the Adventurers' Alliance.